![]() ![]() But even throughout career mode and The Journey, on rare occasions you’ll just find your players unable to connect their passes in the expected manner. It’s very hard to empirically nail this stuff down. But the feeling of going from being in charge of an actual football team to one that can barely put a passing move together is something that has been present in the series long before FIFA 18.Īgain, it could all be confirmation bias. I suppose it’s also possible that EA have just mislabeled things. So too is the chance that my formation and tactics work very nicely against certain teams. My own variance in concentration and skill is a big factor, obviously. What I don’t really understand is how I can cruise to victory against a highly rated, 100 Chemistry team on World Class difficulty, and then struggle to losses when matched with low-Chem squads on Professional. ![]() Win enough and you earn points for further FUT rewards. Ultimate Team has a new single player mode called Squad Battles, where you put your own team up against a rotating selection of AI squads of varying theme and (player selected) difficulty. So now back to the oddities that might get me branded as a swivel-eyed crazy person. I’ve left the ‘sliders’ on default for the purposes of review, too.Īn unusually low scoring FUT game, but I’m blaming my strikers for that. I play with semi assists on basically everything (auto on the through balls) and stick to either Professional or (sometimes) World Class difficulty, so that’s what these judgments are based on. Of course a lot of this also depends on whether you’re playing with full assists, semi, or entirely manual. So, while it’s not going to be an automatic goal on every cross, they feel much more viable than the previous game where the AI defenders would more often than not crowd you out. You can still whip in a cross with more speed than FIFA 17 (a tasty low one is now mapped to double tapping X), and players seem more eager to make useful late runs into the box, especially if you actually tell them to via the tactics screen. ![]() That, like the increased difficulty of defending, seems about right. Hopefully that’s toned down a bit now.Ĭrossing already seems to have been made a little less dangerous than in the FIFA 18 demo, where at times it felt almost unstoppable. ![]() This review was largely written before the most recent patch that purports to address this, so I won’t dwell too long on it but at the time of writing the ratio of ‘shots anywhere on target’ to ‘hey, it’s a goal’ was a bit too high. The FIFA 18 keepers have been helping to keep the score up too, which is a bit less welcome. Players should absolutely have to be able to defend properly, and I like the move away from having the AI potentially control the entire back line. I’m still garbage at it myself, so most online matches have averaged about seven goals (generally not in my favour). You need to be even better with the timing on that one, but the extended reach has obvious benefits.įorcing half the player-base to re-learn defensive techniques means games are currently pretty high scoring. Jabbing at the B button (or whatever you’re using) will produce the usual standing tackle effect, but holding it down longer will break out a slower, longer-reaching toe-poke effort. Sliding tackles don’t seem to have changed much from FIFA 17 (so yes, 75% of them will just send the ball straight to another opposition player), but the standing tackle has evolved to encompass two forms. Once you’ve lost an oncoming attacker, you’ve got more chance of pulling a corpulent fan away from an enticing half-time pie stall than turning your defender around for another tackle. In one on one situations, if a striker can jink around your first attempt at dispossessing him then he’s going to be well on his way to goal. But if you coasted through the last game on that basis, FIFA 18 is going to require a few hours of diligent retraining. In FIFA 17, you could practically let the AI deal with defending, since it was eerily good at it. Most notable to most grizzled FIFA veterans will be the return to much more player responsibility when defending. If it had hard-cut to the X-Files theme here we’d be looking at a 10/10.įIFA 18 isn’t packed with banner headline new features over 17 (in fact the marketing was tellingly quiet in that area), but it does bring some significant changes to how the game actually plays. ![]()
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